Wednesday, February 17, 2016

Heroes of the Storm - Rehgar | How to Play New Talent Tree

Rehgar - How to Play New Talents | 30-0 Epic Gameplay - HotS - Heroes of the Storm

Based on the latest balance changes to Rehgar's talent tree, the new gameplay is quiet stunning. The new Combat Engagement Abilities allows you to massively appear on the BF. Before, as the strongest heal support hero, Rehgar offers both now! The more offense combat actions in addition to shield damage the more heal supplement can be offered to the team (+dmg/dps).

Even when by skilling the main heal talent tree (Heal Ultimate ANCESTRAL HEALING) - Rehgar becomes a top Assassine - no doubt!

How to Play Rehgar HotS Hero with new talent tree - 30-0 Kill/Death Ration - Hero of the Storm - Shield Skilled IMBA offense. WP Epic Gameplay / Replay - eSport Moments

See full movie on Youtube here: Rehgar - How to Play new Talent Tree WP Gameplay

Game Data:

  • HotS Hero: Rehgar - New Talent Tree - Offense Engagement / Heal Support - Shield Power
  • Ultimate Skill: ANCESTRAL HEALING +Farseer's Blessing specialization
  • Skin: Rehgar Elite Red
  • Team Hostage Rescue: IMBA Heal (Check Stats)
  • Combat Sabotage: 100%
  • Aggro Engagement Level: 100%
  • Assassine Performance Stats: 16/14/0 (Kills/Assists/Death)
  • Team Diziplin Handling: fifty/fifty
  • Critical Subject Situation: 0%
  • eSport Field of Honor Title: Hero of the Storm
  • Counter Rampage Operations: 12% - low, based on respectful rampage OPS


Download full HotS replay here (Format: .StormReplay [627KB]): Rehgar- How to Play new Talents - eSport Heroes of the Storm




Playing Rehgar with BL (Bloodlust) ultimate talent tree - Gameplay Scene

Editorial note: "Rehgar - Like Butter!"
Rehgar Vendetta against "irritating" Butcher >> Rehgar (+Friends :) ) vs. Butcher



Rehgar - New Taltents Patch Notes

Recommendation Skilling in Yellow (see below):
  • Forward Momentum (Talent) removed
  • Spell Shield (Talent) removed
  • Healing Totem (Talent) moved from Level 1 to Level 4
    • Cooldown reduced from 60 to 30 seconds
  • The following activated Talents will now dismount Rehgar when used in Ghost Wolf form:
    • Blood for Blood
    • Cleanse
    • Healing Totem
    • Rewind

  • Ghost Wolf (Z)
    • Basic Attacks while in Ghost Wolf form now gain the effects of Feral Lunge, causing Rehgar to lunge toward the target, dealing 100% bonus damage
    • Casting Bloodlust no longer causes Rehgar to leave Ghost Wolf form
    • Feral Lunge (Talent) removed
    • Shadow Wolf (Talent) removed
    • Healing Surge (Talent) removed
    • New Talent (Level 1): Wolf Run
      • Increases Ghost Wolf Movement Speed bonus from 30% to 40%
    • New Talent (Level 7): Blood and Thunder
      • Basic Attacks while in Ghost Wolf form reduce Basic Ability cooldowns by 2 seconds
    • New Talent (Level 16): Hunger of the Wolf
      • Basic Attacks while in Ghost Wolf form also deal 5% of target's maximum Health as damage and heal Rehgar for 5% of his maximum Health
  • Chain Heal (Q)
    • Primary target Healing increased from 297 (+4% per level) to 372 (+4% per level) Health
    • Mana cost reduced from 70 to 65
    • Chain Reaction (Talent) removed
    • Spiritwalker's Grace (Talent) moved from Level 1 to Level 4
      • Mana cost reduction decreased from 25 to 20
    • Tidal Waves (Talent) redesigned and moved from Level 16 to Level 13
      • Now reduces Chain Heal’s cooldown by 1 second for every Hero hit
    • New Talent (Level 13): Earthliving Enchant
      • When Chain Heal heals an allied Hero that is below 50% Health, they are also healed for an additional 200 (+4% per level) Health over 5 seconds
  • Lightning Shield (W)
    • Damage increased from 31 (+4% per level) to 36 (+4% per level) per tick
    • Empowering Charge (Talent) removed
    • Reactive Spark (Talent) removed
    • Lightning Bond (Talent) moved from Level 16 to Level 1
      • The Lightning Shield automatically granted to Rehgar no longer benefits from Talents
    • Earth Shield (Talent) moved from Level 7 to Level 13
      • Target now gains a Shield equal to 15% of their maximum Health, instead of a flat value
    • New Talent (Level 1): Electric Charge
      • Increases Lightning Shield radius by 33%
    • New Talent (Level 16): Rising Storm
      • Lightning Shield's next damage effect is increased by 20% every time it damages an enemy Hero. Stacks up to 10 times
  • Earthbind Totem (E)
    • Area of effect radius increased by approximately 16%
    • Mana cost reduced from 60 to 50
    • Earth Shield (Talent) moved from Level 7 to Level 13
      • Now targets gain a Shield equal to 15% of their maximum Health, instead of a flat value
    • Earthgrasp Totem (Talent)
      • Increases the initial Slow duration from 1 to 1.5 seconds
    • New Talent (Level 7): Totemic Projection
      • Reactivate Earthbind Totem to relocate it. The totem maintains its current Health and duration
  • Ancestral Healing (R)
    • Cooldown increased from 70 to 80 seconds
  • Bloodlust (R)
    • Gladiator's War Shout (Talent) redesigned
      • Each ally affected by Bloodlust now heals for 30% of their Basic Attack damage dealt to their primary target
More information and developer comments find here





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